Hey, I’m Quin! I am a UX Designer.

Passionate about creating immersive games, I strive to use my background to create fun and exciting experiences for everyone to enjoy.

Beamdown

Beamdown is a 3D Hack & Slash Action game I led design on with a 30-person team.

I was responsible for all UX and UI design, along with some level and narrative design. The game is out on Steam now!

Role: Lead Designer

Tools: Figma, Unity, GitHub, ClickUp, Miro



Eldritch Confection

Eldritch Confection was 2D Side-Scroller Eat ‘em up I made with a five person team over Summer 2024.

Role: UX Designer

Tools: Unity, Figma, GitHub