Hey, I’m Quin! I am a UX Designer.
Passionate about creating immersive games, I strive to use my background to create fun and exciting experiences for everyone to enjoy.
Beamdown
Beamdown is a 3D Hack & Slash Action game I led design on with a 30-person team.
I was responsible for all UX and UI design, along with some level and narrative design. The game is out on Steam now!
Role: Lead Designer
Tools: Figma, Unity, GitHub, ClickUp, Miro
Eldritch Confection
Eldritch Confection was 2D Side-Scroller Eat ‘em up I made with a five person team over Summer 2024.
Role: UX Designer
Tools: Unity, Figma, GitHub