Hello!
I am a Game and UX Designer.
I am a scrappy, human-centered designer with delivery and production management experience. I graduated recently with a Game Design BS and I’m looking for my next role!
Latest Design Journal Entry
Kalo is a top-lane champion concept co-designed with Kyle McMullin. My focus was on gameplay clarity, psychological resonance, and delivering a solo-lane fantasy that rewards independence under pressure.
Role: Game, Narrative, and UX Design
Tools: Figma, Discord, GitHub, ClickUp, Miro
Work Examples
Capstone Project
2024-2025, University of Utah, B.S. Games